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Mmd skin normalmap raycast
Mmd skin normalmap raycast




mmd skin normalmap raycast

One way to do this would be to model these details as geometry, as shown below. See in Glossary, sometimes known as OpenGL format.įor example, you might want to show a surface which has grooves and screws or rivets across the surface, like an aircraft hull. Unity uses Y+ normal maps A type of Bump Map texture that allows you to add surface detail such as bumps, grooves, and scratches to a model which catch the light as if they are represented by real geometry.

mmd skin normalmap raycast

They are a special kind of texture that allow you to add surface detail such as bumps, grooves, and scratches to a model which catch the light as if they are represented by real geometry.






Mmd skin normalmap raycast